Shared
Find the closest entity to the given coordinates within a radial distance
lib.closestEntity
lib.closestEntity(inputCoords, radialDistance, pool, exclude)Parameters
- inputCoords
vector3 | object: The coordinates to check- x
number - y
number - z
number
- x
- radialDistance
number: The radial distance to check - pool
array: pools you can include: Vehicle | Ped | Object | Pickup | NetObject - exclude
array: The entities to ignore from the search
Returns
- closestEntity
number: The closest entity - closestDistance
number: The closest distance found
Example
local coords<const> = vector3(100.00, 200.00, 300.00)
local radial<const> = 10.0
local pools = { 'Vehicle', 'Object' }
local exclude = { IsDuplicityVersion() and GetPlayerPed(source) or PlayerPedId() }
local entity<const>, distance<const> = lib.closestEntity(coords, radial, pools, exclude)